Tuesday, December 13, 2022

December 17th: Results

Weather: mostly sunny and dry, with scattered showers over Nirumbee woods 

Klon Gushnag, after a brief delay, deposits 3200gp and 280HD worth of humans at Malturrim, for 46 points.  This should strengthen his hand, but for trouble on the home front...

How terrible the grin that cracks the visage of the Dread Lord!

Random Encounters

  1. Khaleb Ghines' raiding force in hex 5,8 encounters a human raiding party on the hunt for witches.  As Khaleb's force does not have a shaman, the humans move on without conflict.
  2. Human crusaders strike at Old PorcusTown in hex 10,8.  They move in, sanctify the place, and set up shop. 
How strange that after so many days of no random encounters, today should spawn two instances of the same one.  This calls for some creative interpretation.  Two shields have appeared on the map, below, each marking the location of a persistent encounter.  The wandering crusaders who appeared in 5,8 will move toward Old Old PorcusTown at one hex per day, still hunting witches.  They will attack any orc force that contains one, and will halt at Old PorcusTown to reinforce their comrades there.  By their speed on rainy days, one can see that the wanderers carry no treasure, but who can say what treasures now lie waiting in Old PorcusTown?

Carnatium Raids

Sivor Khan's swift warg riders sweep into the outskirts of Carnatium.  The humans struggle to respond in time, and the raid leaves the city 500gp and 80HD worth of slaves poorer.  All with no casualties.  The orcs manage to swing north out of the hex, but now laden with treasure and a string of slaves behind, until they arrive home, even the wargs will have to slow their pace to just one hex per day.

Kor Torrigan Raids

None

Goblintown Raids

None

Nirumbee Encounters

The elves, finally spurred to anger by yesterday's raid, put on a show of force.  An ambush of 170HD worth of elves.  The orcs feign a retreat, leading the elves into an ambush of their own.  With Hollyfelled's weathermance summoning rain and blotting out the sun, this turns the field into a 3:1 advantage.  The result of a 4 indicates a total rout of the elves with no casualties for the orc forces.

Map Moves


Sivor Khalid runs a large force - a subchief, shaman, and 80HD worth of boys - to KlonTown where they sense an opportunity.  Rather than wait for the force from the south to arrive, they launch an attack alone.  Against a minimal garrison, they have a 2:1 advantage even with the city walls in place, and roll a 4.  The attackers lose a third the HD of the defenders, which rounds up to a loss of 20HD.  The defenders perish to an orc, the town is burned, and Klon's forces go full nomad!  Klon can still score points, but with no home hex, can no longer spawn reinforcements.

Leaderboard

Klon Grushnag: 79 points

Grimdark Morbad: 61 points

Porcus Orcus: 54 points

Lorem Ipsum: 38 points

Hollyfelled: 35 points

Garrek Bloodtide: 32 points

Kul of the Dripping Blades: 31 points

Kris Karnhell: 28 points

Khaleb Ghines: 24 points

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